Wiki - Classes

Starter

Novice

Everyone starts here. Ten job levels, then pick a path.

Every character begins as a Novice on the Training Grounds. The class is short on purpose: learn to move, fight, and use items, then reach Job Level 10 and choose one of the six first jobs.

Spend your nine Basic Skill points before you go - the job change NPCs will not accept you without Basic Skill at level 9.

Novice
Tier
Starter
Role
Starter
Job change
Training Grounds, then any first-job guild
Requirement
Job Level 10, Basic Skill Lv 9
Weapons
Daggers, one-handed swords, axes, maces, rods
Main stats
Hold your stat points until you know your first job

Key skills

  • Basic Skill

    Unlocks trading, emotes, parties, and the job change itself.

  • First Aid

    Quest skill. Heals a few HP for a little SP.

  • Play Dead

    Quest skill. Monsters ignore you while you lie still.

Skill tree

Straight from the server’s skill database. Names are the in-game ones; older guides may use the classic name shown under it.

9 skill points to spend9 to max everything needs unlocks

Tap a skill to see what it needs and what it opens up.

  1. Start here

Quest skills - free, learned from an NPC

  • First Aid
  • Play Dead

Good to know

  • Leave stat points unspent until you have chosen a first job - a Mage and a Swordsman want very different numbers.
  • Novice deaths cost no EXP, so the Training Grounds are a safe place to learn the controls.

Where it leads

All classes
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